Summoning

To Summon a guard a player can now click the Summoning skill in the skills tab which will then present a dialogue displaying the cost to spawn the guard.

The way Summoning will work is A Player will summon an Item called "Guard" or something similar, It will be the same Item Id to spawn a guard each time, that item can spawn every Guard as long as they have the correct Summoning Level. A guard is a familiar that will protect the Owner.

The current Summoner Guards are;

Level 1 Summoning: Man

Level 10 Summoning: Farmer

Level 20 Summoning: Guard

Level 30 Summoning: Warrior Woman

Level 40 Summoning: White Knight Warrior

Level 60 Summoning: Paladin

Level 70 Summoning: Hero

Level 80 Summoning: Elite Khazard Guard

Level 90 Summoning: Tyras Guard

I will be adding more for the higher levels shortly.

The way in which Players will train summoning will be very different to Runescapes Summoning. In order to train summoning (gain xp), Players will need to kill zombies with the guard, meaning the Guard must get the kill on the zombie in order for the kill to count towards the Guard. The amount of Guard Kills can be tracked on the players Task System.

New Guards will spawn automatically once the player has achieved the specific level for that guard, meaning if a Player has level 9 Summoning and their Guard (Man) gets a kill and they level to 10 Summoning then a Famer will automatically spawn in its place (So its an Upgrade system).

Currently I'm not sure how players will obtain the "Guard" item, I was thinking maybe a loot item, but not sure yet.

Each Guard will have their own Special Attack - Need to add these soon

The Guards damage scales with each Guard, Meaning a Level 60 Guard (Paladin) will hit higher than a Level 1 Guard (Man).

Summoning now requires the player to pay to spawn a guard, so the player essentially pays the guard to protect him. The Player will need to pay to spawn a guard every time which makes it more of a challenge to level up summoning but also for the player to protect their guard in order to level up to have a good guard protect them. This also removes the ability for users to dismiss their familiars in a fight and then spawn one back in to finish off the zombie to get xp.

Each guard requires a different amount, here are the costs of each Guard;

Man - 500 Coins

Farmer - 1,000 Coins

Guard - 1,500 Coins

Warrior Woman - 2,000 Coins

White Knight Warrior - 2,500 Coins

Paladin - 3,000 Coins

Hero - 3,500 Coins

Elite Khazard Guard - 4,000 Coins

Tyras Guard - 4,500 Coins